Re: slkbuild for x86_64?
Posted: 3. Jan 2010, 20:30
By installing Salix32 in a chroot yes. Or use Vbox/DualBoot.toothandnail wrote:Thanks Rich. I managed to get the x86_64 working, so I've managed to build some of the packages I need (mc-4.7.0.1, which finally has Fish fixed, Osmo and associated libraries). I'll go read the packaging rules and submit them sometime in the next few days.laprjns wrote:All you have to do is change the arch line in SLKBUILD to:. If you want a SLKBUILD prototype with this, just edit the SLKBUILD prototype in /etc/slkbuild and rename it something like SLKBUILD.x86. Then when you want to build a new package just issue the following in your build directory:Code: Select all
arch=x86_64
. See "man slkbuild"Code: Select all
slkbuild -g x86
Note that the -g function in the current version of slkbuild has a bug which result in getting the stock SLKBUILD file.I believe that gapan is aware of this bug and will be fixing it.
Rich
A bit off topic, but maybe someone can answer - is it possible to build for 32-bit systems from the 64-bit? I'd build for both, but I don't currently have the space to install the 32-bit version as well.
paul.