Hello everybody!
I become interested in Interactive Fiction, so I tried installing some tools. Under Win32 I used Gargoyle to play .z5 and .blb files made with Inform, so when I saw it into Salix repo I immediately installed it. Unfortunately, in the repo there's a 2010 version which causes problems and doesn't open the files (erors regarding "terp" things...). While using Sourcery for another package I found a newer version of Gargoyle, 2011. I tried it and it works fine.
Now, my question is: in the repo there's an old version, but I installed a newer version with Sourcery, so every time I have updates my 2011 version is substitued by the 2010 one, and I have to reinstall it again.
Is it possible to have the 2011 version in the repo, instead of the old one, or is there a way to tell Gslapt not to update a package installed via Sourcery, as it is newer?
Thx in advance.
P.S.: I'm trying to buld an inform version 6 package with SLKBUILD, for whoever prefers this version instead of using gnome-inform7.
[SOLVED] Gslapt and SLKBUILD
[SOLVED] Gslapt and SLKBUILD
Last edited by chakuari on 26. Jul 2012, 17:45, edited 1 time in total.
Re: Gslapt and SLKBUILD
There are basically two ways. Either you setup a local personal repository (on your local machine or in some network location) and add it to your package manager with higher priority (CUSTOM). Then any package you add to that repository will take precedence over Slackware and Salix packages.
The straightforward solution is just to add the affected package to the blacklist in /etc/slapt-get/slapt-getrc and to manually update the package if needed.
The straightforward solution is just to add the affected package to the blacklist in /etc/slapt-get/slapt-getrc and to manually update the package if needed.
Re: Gslapt and SLKBUILD
Tried the second option. Thanks a lot!
Re: [SOLVED] Gslapt and SLKBUILD
Yeah. But you can actually play the z-machine games by using the engine directly, likechakuari wrote:Unfortunately, in the repo there's a 2010 version which causes problems and doesn't open the files (erors regarding "terp" things...).
Code: Select all
gargoyle-frotz game.z5
inform v6 is actually included in the gnome-inform7 package. Inform7 files are compiled to inform6 first anyway.chakuari wrote:P.S.: I'm trying to buld an inform version 6 package with SLKBUILD, for whoever prefers this version instead of using gnome-inform7.
Re: [SOLVED] Gslapt and SLKBUILD
Oh, great. Thx for the tip on gargoyle-frotz! I tried zoom, but I don't like it very much. I prefer Gargoyle with its anti-aliasing rendering, and zoom also had some errors with .blb files.gapan wrote: Yeah. But you can actually play the z-machine games by using the engine directly, likeAlso, for z-machine files you can use frotz or zoom too.Code: Select all
gargoyle-frotz game.z5
Yes, I know. It's just that release 6 system suits me more (more programmer-like ), and I prefer to use lighter systems. Thx anyway, gapan.gapan wrote:inform v6 is actually included in the gnome-inform7 package. Inform7 files are compiled to inform6 first anyway.