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bashburn, zenity, lua
Posted: 27. Sep 2012, 21:41
by mimosa
As ever, pĺease let me know if there is any reason why not.
bashburn didn't work properly in 13.37, but there is now a new release; so it will be interesting to see if it has improved (and is suitable as ratpoison's default app for this task).
lua may be biting off more than I can chew, but I'd like to try and see

Re: WIP: bashburn, zenity, lua
Posted: 27. Sep 2012, 22:05
by gapan
I don't think we need zenity anymore. There is a zenity symlink in mate-dialogs, so every script that was using zenity still works just fine.
Re: WIP: bashburn, zenity, lua
Posted: 27. Sep 2012, 22:49
by mimosa
Is that true of all Salix editions? I most recently came across zenity in the context of /root/.xinitrc
That's a very important file for anyone migrating to Salix from Puppy
Re: WIP: bashburn, zenity, lua
Posted: 28. Sep 2012, 07:30
by thenktor
mimosa wrote:Is that true of all Salix editions? I most recently came across zenity in the context of /root/.xinitrc
As far as I can see mate-dialogs does not have any special mate deps, so it can be used in any Salix edition.
Re: WIP: bashburn, zenity, lua
Posted: 28. Sep 2012, 16:42
by gapan
Yes, it will be present in all salix editions, just as zenity was.
Re: WIP: bashburn, zenity, lua
Posted: 1. Oct 2012, 08:06
by JRD
How the difference between mate-dialogs and yad ?
Re: WIP: bashburn, zenity, lua
Posted: 1. Oct 2012, 08:31
by gapan
JRD wrote:How the difference between mate-dialogs and yad ?
I don't know if there are any real differences. The practical difference I see is that mate-dialogs is absolutely needed for MATE and we're going to have to include it in the MATE edition anyway, so there's no reason to have 2 separate tools for the same job.
Re: WIP: bashburn, zenity, lua
Posted: 1. Oct 2012, 09:49
by JRD
Hum... ok bu I need to evaluate mate-dialogs then, because you can do a lot of things with yad, which cannot be done with zenity, and it requires the same deps.
I'm not sure that mate-dialogs can do all this. I don't see how mate-dialogs could be an absolute inclusion for mate as it is the same tool as yad and zenity and should be run from a script. Maybe some missing features in zenity that mate-dialogs has...but could be that yad has it too. I think this must be evaluated.
Re: WIP: bashburn, zenity, lua
Posted: 1. Oct 2012, 11:29
by djemos
We can use mate-dialogs for all salix editions. It replace zenity and has no deps. I have used it on slackel-kde-4.8.5. It works fine.
Re: WIP: bashburn, zenity, lua
Posted: 1. Oct 2012, 13:10
by JRD
Based on what I saw in the features of mate-dialogs, I'm pretty sure Yad is better and can be used in-place of mate-dialogs and zenity.
Btw, no deps ? no it cannot, it has at least GTK.