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Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 11:19
by zaen
Hi,
I discovered that we could not play Facebook games on my 64-bit Salix installation in the laptop. The game would load and then freeze. Mouse control became intermittent.
I removed the 64-bit Salix and installed the 32-bit version. Facebook games load and play without issues.
Is there a fix for Flash games like the one on Facebook for 64-bit versions?
Thanks.
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 11:37
by Shador
I myself experienced this problem on one site (
http://anthraxen.mybrute.com), too. Firefox and any other browser would segfault when navigation that page. Initial loading would work fine.
However, as it worked on my 32bit installation and I didn't feel like fiddling with different flash versions (it's most probably a flash bug), I didn't try hard to find a solution.
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 12:05
by damNageHack
Tried the brand-new Firefox 3.7 alpha2? Just kidding, SCNR.
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 17:51
by thenktor
Solution: Don't play Flash games

SCNR
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 17:58
by Shador
Solution: Force thenktor to rewrite all flash content in some superior, properly working language.

Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 18:29
by damNageHack
http://blogs.computerworld.com/64_bit_l ... ingly_good
SCNR
What about this?
http://www.gnu.org/software/gnash/
README wrote:Gnash can use different multimedia back-ends for sound and/or video:
--enable-media=GST Gstreamer (default)
or --enable-media=ffmpeg Ffmpeg/SDL
In some countries, the codecs needed to display audio and video are patented.
The ffmpeg library implements these codecs. If you link them directly into
Gnash, you will create an executable which contains patented software and
requires a license for redistribution in those countries. If, instead,
you build using gstreamer, the user installs the codecs of their choice.
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 19:16
by gapan
It is definitely a problem with the 64bit flash implementation, which is definitely 100% adobe's fault and responsibility.
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 7. Mar 2010, 20:01
by damNageHack
@ zaen
Which browser do you use?
[ ] Firefox
[ ] Konqueror
[ ] other
Which Window Manager used?
[ ] GTK/XFCE
[ ] KDE
[ ] other
(please set [x] for your choice)
Re: Facebook games wont play on 64-bit; ok on 32-bit
Posted: 8. Mar 2010, 00:39
by zaen
Which browser do you use?
[x] Firefox
[ ] Konqueror
[ ] other
Which Window Manager used?
[x] GTK/XFCE
[ ] KDE
[ ] other
Solution: Don't play Flash games

SCNR
I don't. But my family love those silly Facebook games, heheh. My daughter borrowed my laptop so she can play on Facebook, while I install Salix in her desktop but I ended up installing Absolute there, instead (will explain in another thread). I'll just keep the 32-bit Salix version in my laptop which has no issues with Flash games.