Sourcery and space

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chakuari
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Sourcery and space

Post by chakuari »

Hi everybody. I just tried to use Sourcery to build Blender on my newly installed Salix distro... and now I can't browse the Net, nor doing enything else: it says that I don't have enough space in my drive. Even rebooting doesn't work: at the login screen GDM can't write because of space lack, so I can only reboot or shutdown.

Any hint?
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gapan
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Re: Sourcery and space

Post by gapan »

Obviously not a problem with sourcery. It seems you filled up your hard drive. A system will not start properly when a hard drive is filled at 100%. You need to free up some space. Use a live CD to mount the drive and delete stuff. Or resize your partition to be bigger than it is now.
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chakuari
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Re: Sourcery and space

Post by chakuari »

I have a whole hard disk devoted to Salix (80 GB), and I found that strange because the installation is the default one: I just chose to have the full install, accepting all the defaults proposed by the install program. How should I resize the partitions? Shouldn't the setup tool reserve enough space for the user and his/her applications?
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gapan
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Re: Sourcery and space

Post by gapan »

chakuari wrote:Shouldn't the setup tool reserve enough space for the user and his/her applications?
How much is "enough space"?
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chakuari
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Re: Sourcery and space

Post by chakuari »

Well, in an Autoinstall I suppose the HD is wiped out and only two partitions created, a swap one and the other for the system. Usually swap is not so big, so the whole rest of the HD should be reserved for everything else. My HD is 80 GB, how can't they "be enough" for launching Firefox after having installed just Blender, even if built from source?
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gapan
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Re: Sourcery and space

Post by gapan »

How much space does blender need when building the package? And in which partition did you build the package?
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chakuari
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Re: Sourcery and space

Post by chakuari »

I just looked for "Blender" into Sourcery and then clicked on "Install", so I think it used the right partition. Wonder what would have happened if I chose to install Scribus... :lol:
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gapan
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Re: Sourcery and space

Post by gapan »

Which is the "right partition"? Would that be the / partition? With an autoinstall the / partition is 6GB in a 80GB drive. If that is not enough for the software you want to build you should either: 1. make it bigger, or 2. point the build directory to your /home partition, which logically gets the best part of those 80GBs.

You didn't answer my question:
How much space does blender need when building the package?
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laprjns
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Re: Sourcery and space

Post by laprjns »

It's not blender or sorcery. It installed here with no problems; still plenty of room on my 40G partition. It's got to be because your disks is full. Maybe you selected the wrong partition when you installed:
http://www.salixos.org/forum/viewtopic. ... 546#p14546
I would suggest that you show us some information about your disks and partitions. Try df -h

BTW: Blender's menu launcher doesn't work. Blenders binary is located in /opt/blender/ and the desktop file doesn't point there.
“The past was erased, the erasure was forgotten, the lie became the truth.”
― George Orwell, 1984
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chakuari
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Re: Sourcery and space

Post by chakuari »

I installed again Salix, this time without TeXLive 2010 and using a little swap partition (no autoinstall).
Here's the output of df -h after having added just Blender and cleared the dir:

Code: Select all

File system     Dim. Usati Disp. Uso% Montato su
/dev/root        75G  2,9G   68G   4% /
/dev/sdb5        29G   13G   16G  45% /win-e
tmpfs           246M     0  246M   0% /dev/shm
/dev/sdb1       137G  111G   27G  81% /win-c
I suppose then that TeXLive had occupied a lot of space in the previous install, and compiling Blender just gave the last shot... Thank you gapan for the hint of 6GB with the automatic install.

Now I can try installing something else from Sourcery (I really hope more and more packages will be available soon, such as inform), then I'll add TeXLive 2010 again.

@laprjns: Yeah, the menu launcher of Blender doesn't work...
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