I am having trouble with 3D rendering on my integrated Intel GPU. (I think it is a 3000 something). For example many (but not all; for example Triangle, Speedmine or SBalls) of the 3D screen savers on XScreenSaver show up in black and white, as in only black and white. No grey-scale. Also Wings3D only shows a black screen where the 3D is supposed to be.
I just updated to the newer kernel that Shador packaged. (I have only booted up into it once.)
The problems existed both before and after I updated the kernel. When I updated the kernel it only fixed all of the other hardware problems. Which was very nice but not what I was looking for.
I just discovered another oddity, "Queens" renders fine but "Endgame" is missing the board and the shader doesn't work right. (Same black and white problem.)
I am testing with screen savers simply because that is what I have installed on my computer. If there is some other program that I can use to test with that would be more helpful I am willing to try it.
I'm sorry, but I really have no idea why you're having these problems. It could be that your graphics card is too new and not properly supported by the kernel/xorg yet. Have you tried any other distributions? Do you have the same problems there?
You could try disabling direct rendering. No idea if it help or not. Create a file /etc/X11/xorg.conf.d/20-intel.conf with the following contents: